Prepare yourself: Rebellion’s next edition in the Sniper Elite series transports players to a previously uncharted World War II scenario in Sniper Elite 5 Review. On the eve of the Normandy invasion. Sniper Elite 5 is a major advance over its predecessors. Extending the series progression from a fun-but-forgettable specialized shooter into one of the best tactical stealth games on the market.

The single-player campaign sees Karl Fairburne, the series’ superhumanly brilliant sniper. Return with a veritable arsenal of long-range and up-close weaponry. Charged with halting a secret Nazi project before it can swing the tide of the war. Fairburne is lured into a surprisingly interesting story over the course of eight missions. In which he crosses paths with scrappy members of the French Resistance. And takes down mercilessly nasty Nazis. All while attempting to unravel the diabolical ‘Project Kraken.’
Sniper Elite 5 is a flawless evolution of what came before. Despite its broad and continuous similarities to its predecessors. It’s more expansive without feeling bloated, with mission maps that aren’t the nearly open world. But are significantly more navigable than previous installments. This gives the player more options in terms of how to reach and solve objectives. As well as how to get past — or through — hostile soldiers. The scale also allows for more exploration. Whether it’s going off on side missions or discovering secret goals around the areas. These frequently provide substantial complexity to the game’s story and the universe. However, their placement could be improved. For example, in the first mission, you’ll almost certainly have already destroyed a series of these.
The Gameplay of previous games
It also greatly enhances the stealth gameplay of previous games. On Sniper Elite 5 Review Fairburne has evolved into something akin to a WW2-era Solid Snake. Albeit without the need to hide under boxes. Bottles may hurled to distract adversaries, decoys can employed to draw attention. And even a simple whistle can used to entice infantry away from their patrols. Allowing you to destroy them with stealth melee strikes. You’re also reward for hiding downed adversaries to avoid detection and raising alarms. Some of these methods have previously appeared in the Sniper Elite series. But they’ve been refined here, giving you more and better tactical options for advancing through levels.
The invasion feature, on the other hand, is the most significant improvement. When you play online, you can invade — or invade by — another player. The invader posing as a ‘Jager,’ a rival sharpshooter on the lookout for the host’s version of Fairburne. These exhilarating encounters, kill-or-bee-killed chases. That help demonstrates how well-designed Sniper Elite 5’s maps are, inviting you to set traps to take out your opponent while paying even more attention to every possible hiding location, every flicker of a moving pixel in a distant window. Invasion of players isn’t new in and of itself. It is maybe best used recently in Deathloop—butt it’s done extremely nicely here.
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Context controls in Sniper Elite 5
One flaw in Sniper Elite 5 is overlapping context controls, which make crucial features more fiddly than they should be. Long-pressing the same thumbstick activates and disables Fairburne’s ‘radar’ skill, a Daredevil-esque ability to see surrounding foes from the sound of their movements. It’s all too simple to activate one while you’re looking for the other or to bring up binoculars when you’re trying to go out of radar range. It’s an irritation when you’re far away from foes; up close, trying to sneak about a Nazi bunker, it’s a major issue.
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Thankfully, it isn’t enough to ruin the experience entirely. Sniper Elite 5 Review is the series’ apogee to date, remixing established themes, settings, and gameplay in a way that feels fresh, original, and exhilarating when played as a whole.